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Azur Lane Anime's Video Reveals Theme Song Artists, More Cast, Staff, October 3 Debut
posted on by Rafael Antonio Pineda
The official Twitter account for the television anime of Shanghai Manjuu and Xiamen Yongshi's Azur Lane smartphone game began streaming a new promotional video for the anime on Saturday. The video reveals and previews the anime's theme song "graphite/diamond" by May'n, and also reveals the ending theme song artist, more cast and staff, and the anime's October 3 premiere.
【本PV公開!】
— TVアニメ『アズールレーン』2019年10月放送開始! (@azurlane_anime) September 14, 2019
TVアニメーション『#アズールレーン』本PVを公開!
理念の違いから袂を分かった《アズールレーン》と《レッドアクシズ》の両陣営に属する艦船たちは、戦いの果てに何を見つけ出すのか―。
10月3日(木)23:30より、TOKYO MXほかにて放送開始です!#アズレンアニメ pic.twitter.com/umrc2U8CV7
The anime will premiere on Tokyo MX, Sun TV, KBS Kyoto, and BS11 on October 3, and on AT-X on October 4.
Kano will perform the anime's ending theme song "Hikari no Michishirube" (Guiding Light).
The new cast includes Yui Horie, Yō Taichi, Maria Naganawa, and Nozomi Yamane, who all reprise their roles from the game as Belfast, Ayanami, Laffey, and Javelin, respectively.
The additional staff includes:
- Character Design/Chief Animation Director: Masayuki Nonaka (Rewrite)
- Concept Design: MAGNUM (The Labyrinth of Grisaia, The Eden of Grisaia)
- Art Director: Akihito Ougiyama (Joker Game)
- Art Setting: Yoshinori Shiozawa
- Color Design: Kanako Hayashi
- CG Director: Yoshiaki Higa
- Director of Photography: Daisuke Chiba
- Editing: Mutsumi Takemiya
- Sound Director: Masanori Tsuchiya
- Sound Production: Dax Production
- Music: Yasunori Nishiki
- Music Producer: Yōhei Kisara
Yui Ishikawa and Mai Nakahara are reprising their roles as Enterprise and Akagi, respectively, in the anime.
Tensho (Grisaia, Rewrite, Kinmoza!) is directing the anime at Bibury Animation Studio, the studio he founded in 2017. Jin Haganeya (Demonbane game scenario, Kamen Rider Gaim scripts, Guilty Crown scripts) is in charge of the series scripts.
In the original game for iOS and Android devices, players collect early 20th century warships from various countries and use fleets of six ships to battle enemies. Shanghai Manjuu and Xiamen Yongshi developed the game, and bilibili released it in China in May 2017. Shanghai Yostar released the game in Japan in September 2017. Yostar released an English version of the game on May 20.
Yostar describes the game:
Azur Lane features an interactive combat system that combines the best of strategy and 2D shooter games. Players must command a flotilla, divided into two parts: the Vanguard Fleet and the Main Fleet. While the Vanguard is responsible for striking and clearing operations, the Main Fleet must focus on fire support and dealing damage to enemy ships. Strategy is key, and players must build their fleets carefully to succeed on the high seas. Players can strengthen their fleets from the base via the Academy and Dorms, where they can earn experience points, buy items from the shop, or improve their skills in the Classroom.
Source: Azur Lane anime's official Twitter account